| protected void | MultiResolutionPath. addTessellatedPosition(Position pos,
                      java.awt.Color color,
                      java.lang.Integer ordinal,
                      Path.PathData pathData) | Deprecated. Adds a position to this path's tessellatedPositionslist. | 
| protected void | Path. addTessellatedPosition(Position pos,
                      java.awt.Color color,
                      java.lang.Integer ordinal,
                      Path.PathData pathData) | Adds a position to this path's tessellatedPositionslist. | 
| protected void | Path. appendTerrainPoint(DrawContext dc,
                  Position position,
                  float[] color,
                  java.nio.FloatBuffer path,
                  Path.PathData pathData) | Computes a point on a path and adds it to the renderable geometry. | 
| protected java.nio.FloatBuffer | Path. computeAbsolutePoints(DrawContext dc,
                     java.util.List<Position> positions,
                     java.nio.FloatBuffer path,
                     Path.PathData pathData) | Computes a model-coordinate path from a list of positions, using the altitudes in the specified positions. | 
| protected Extent | Path. computeExtent(Path.PathData current) | Computes the path's bounding box from the current rendering path. | 
| protected double | Path. computeEyeDistance(DrawContext dc,
                  Path.PathData pathData) | Computes the minimum distance between this Path and the eye point. | 
| protected void | Path. computePath(DrawContext dc,
           java.util.List<Position> positions,
           Path.PathData pathData) | Computes the shape's model-coordinate path from a list of positions. | 
| protected java.nio.FloatBuffer | Path. computePointsRelativeToTerrain(DrawContext dc,
                              java.util.List<Position> positions,
                              java.lang.Double altitude,
                              java.nio.FloatBuffer path,
                              Path.PathData pathData) | Computes a terrain-conforming, model-coordinate path from a list of positions, using either a specified altitude
 or the altitudes in the specified positions. | 
| int | MultiResolutionPath.SkipCountComputer. computeSkipCount(DrawContext dc,
                Path.PathData pathData) | Determines the number of positions to skip for the current viewing state. | 
| protected void | Path. doDrawInteriorVA(DrawContext dc,
                Path.PathData pathData) |  | 
| protected void | Path. doDrawInteriorVBO(DrawContext dc,
                 int[] vboIds,
                 Path.PathData pathData) |  | 
| protected void | Path. doDrawOutlineVA(DrawContext dc,
               Path.PathData pathData) |  | 
| protected void | Path. doDrawOutlineVBO(DrawContext dc,
                int[] vboIds,
                Path.PathData pathData) |  | 
| protected void | Path. drawPointsVA(DrawContext dc,
            Path.PathData pathData) | Draws vertical lines at this path's specified positions. | 
| protected void | Path. drawPointsVBO(DrawContext dc,
             int[] vboIds,
             Path.PathData pathData) | Draws points at this path's specified positions. | 
| protected void | Path. drawVerticalOutlineVA(DrawContext dc,
                     Path.PathData pathData) | Draws vertical lines at this path's specified positions. | 
| protected void | Path. drawVerticalOutlineVBO(DrawContext dc,
                      int[] vboIds,
                      Path.PathData pathData) |  | 
| protected double | Path. getDistanceMetric(DrawContext dc,
                 Path.PathData pathData) | Computes this Path's distance from the eye point, for use in determining when to show positions points. | 
| protected void | Path. makePath2DIndices(Path.PathData pathData) |  | 
| protected void | MultiResolutionPath. makePositions(DrawContext dc,
             Path.PathData pathData) | Deprecated. | 
| protected void | Path. makePositions(DrawContext dc,
             Path.PathData pathData) |  | 
| protected void | Path. makeSegment(DrawContext dc,
           Position posA,
           Position posB,
           Vec4 ptA,
           Vec4 ptB,
           java.awt.Color colorA,
           java.awt.Color colorB,
           int ordinalA,
           int ordinalB,
           Path.PathData pathData) | Creates the interior segment positions to adhere to the current path type and terrain-following settings. | 
| protected void | MultiResolutionPath. makeTessellatedPositions(DrawContext dc,
                        Path.PathData pathData) | Deprecated. Generates positions defining this path with path type and terrain-conforming properties applied. | 
| protected void | Path. makeTessellatedPositions(DrawContext dc,
                        Path.PathData pathData) | Generates positions defining this path with path type and terrain-conforming properties applied. |