Interface DrawContext

    • Method Detail

      • setGLContext

        void setGLContext​(com.jogamp.opengl.GLContext glContext)
        Assigns this DrawContext a new com.jogamp.opengl.GLContext. May throw a NullPointerException if glContext is null.
        Parameters:
        glContext - the new com.jogamp.opengl.GLContext
        Throws:
        java.lang.NullPointerException - if glContext is null
        Since:
        1.5
      • getGLContext

        com.jogamp.opengl.GLContext getGLContext()
        Retrieves this DrawContexts com.jogamp.opengl.GLContext. If this method returns null, then there are potentially no active GLContexts and rendering should be aborted.
        Returns:
        this DrawContexts com.jogamp.opengl.GLContext.
        Since:
        1.5
      • getGL

        com.jogamp.opengl.GL getGL()
        Retrieves the current com.jogamp.opengl.GL. A GL or GLU is required for all graphical rendering in WorldWind.
        Returns:
        the current GL if available, null otherwise
        Since:
        1.5
      • getGLU

        com.jogamp.opengl.glu.GLU getGLU()
        Retrieves the current com.jogamp.opengl.glu.GLU. A GLU or GL is required for all graphical rendering in WorldWind.
        Returns:
        the current GLU if available, null otherwise
        Since:
        1.5
      • getGLDrawable

        com.jogamp.opengl.GLDrawable getGLDrawable()
        Retrieves the current com.jogamp.opengl.GLDrawable. A GLDrawable can be used to create a GLContext, which can then be used for rendering.
        Returns:
        the current GLDrawable, null if none available
        Since:
        1.5
      • getDrawableWidth

        int getDrawableWidth()
        Indicates the width in pixels of the drawing target associated with this DrawContext. The returned width is potentially different from the GL viewport width. If this DrawContext is associated with a GLJPanel, the returned width is the power-of-two ceiling of the viewport, and is therefore almost always larger than the GL viewport width.

        The GL viewport dimensions can be accessed by calling getView().getViewport() on this DrawContext.

        Returns:
        the width of the drawing target associated with this DrawContext, in pixels.
      • getDrawableHeight

        int getDrawableHeight()
        Indicates the height in pixels of the drawing target associated with this DrawContext. The returned height is potentially different from the GL viewport height. If this DrawContext is associated with a GLJPanel, the returned height is the power-of-two ceiling of the viewport, and is therefore almost always larger than the GL viewport height.

        The GL viewport dimensions can be accessed by calling getView().getViewport() on this DrawContext.

        Returns:
        the height of the drawing target associated with this DrawContext, in pixels.
      • setGLRuntimeCapabilities

        void setGLRuntimeCapabilities​(GLRuntimeCapabilities capabilities)
        Sets the GLRuntimeCapabilities associated with this DrawContext to the specified parameter.
        Parameters:
        capabilities - the GLRuntimeCapabilities to be associated with this DrawContext.
        Throws:
        java.lang.IllegalArgumentException - if the capabilities are null.
      • initialize

        void initialize​(com.jogamp.opengl.GLContext glContext)
        Initializes this DrawContext. This method should be called at the beginning of each frame to prepare the DrawContext for the coming render pass.
        Parameters:
        glContext - the com.jogamp.opengl.GLContext to use for this render pass
        Since:
        1.5
      • setView

        void setView​(View view)
        Assigns a new View. Some layers cannot function properly with a null View. It is recommended that the View is never set to null during a normal render pass.
        Parameters:
        view - the enw View
        Since:
        1.5
      • getView

        View getView()
        Retrieves the current View, which may be null.
        Returns:
        the current View, which may be null
        Since:
        1.5
      • setModel

        void setModel​(Model model)
        Assign a new Model. Some layers cannot function properly with a null Model. It is recommended that the Model is never set to null during a normal render pass.
        Parameters:
        model - the new Model
        Since:
        1.5
      • getModel

        Model getModel()
        Retrieves the current Model, which may be null.
        Returns:
        the current Model, which may be null
        Since:
        1.5
      • getGlobe

        Globe getGlobe()
        Retrieves the current Globe, which may be null.
        Returns:
        the current Globe, which may be null
        Since:
        1.5
      • getLayers

        LayerList getLayers()
        Retrieves a list containing all the current layers. No guarantee is made about the order of the layers.
        Returns:
        a LayerList containing all the current layers
        Since:
        1.5
      • getVisibleSector

        Sector getVisibleSector()
        Retrieves a Sector which is at least as large as the current visible sector. The value returned is the value passed to SetVisibleSector. This method may return null.
        Returns:
        a Sector at least the size of the current visible sector, null if unavailable
        Since:
        1.5
      • setVisibleSector

        void setVisibleSector​(Sector s)
        Sets the visible Sector. The new visible sector must completely encompass the Sector which is visible on the display.
        Parameters:
        s - the new visible Sector
        Since:
        1.5
      • setVerticalExaggeration

        void setVerticalExaggeration​(double verticalExaggeration)
        Sets the vertical exaggeration. Vertical exaggeration affects the appearance of areas with varied elevation. A vertical exaggeration of zero creates a surface which exactly fits the shape of the underlying Globe. A vertical exaggeration of 3 will create mountains and valleys which are three times as high/deep as they really are.
        Parameters:
        verticalExaggeration - the new vertical exaggeration.
        Since:
        1.5
      • getVerticalExaggeration

        double getVerticalExaggeration()
        Retrieves the current vertical exaggeration. Vertical exaggeration affects the appearance of areas with varied elevation. A vertical exaggeration of zero creates a surface which exactly fits the shape of the underlying Globe. A vertical exaggeration of 3 will create mountains and valleys which are three times as high/deep as they really are.
        Returns:
        the current vertical exaggeration
        Since:
        1.5
      • getSurfaceGeometry

        SectorGeometryList getSurfaceGeometry()
        Retrieves a list of all the sectors rendered so far this frame.
        Returns:
        a SectorGeometryList containing every SectorGeometry rendered so far this render pass.
        Since:
        1.5
      • getPickedObjects

        PickedObjectList getPickedObjects()
        Returns the list of objects at the pick point during the most recent pick traversal. The returned list is empty if nothing is at the pick point, or if the pick point is null.
        Returns:
        the list of picked objects.
      • addPickedObjects

        void addPickedObjects​(PickedObjectList pickedObjects)
        Adds a list of picked objects to the current list of objects at the pick point. This list can be accessed by calling getPickedObjects().
        Parameters:
        pickedObjects - the list to add.
        Throws:
        java.lang.IllegalArgumentException - if pickedObjects is null.
      • addPickedObject

        void addPickedObject​(PickedObject pickedObject)
        Adds the specified picked object to the list of objects at the pick point. This list can be accessed by calling getPickedObjects().
        Parameters:
        pickedObject - the object to add.
        Throws:
        java.lang.IllegalArgumentException - if pickedObject is null.
      • getObjectsInPickRectangle

        PickedObjectList getObjectsInPickRectangle()
        Returns the list of objects intersecting the pick rectangle during the most recent pick traversal. The returned list is empty if nothing intersects the pick rectangle, or if the pick rectangle is null.
        Returns:
        the list of picked objects.
      • addObjectInPickRectangle

        void addObjectInPickRectangle​(PickedObject pickedObject)
        Adds the specified picked object to the current list of objects intersecting the pick rectangle. This list can be accessed by calling getObjectsInPickRectangle().
        Parameters:
        pickedObject - the object to add.
        Throws:
        java.lang.IllegalArgumentException - if pickedObject is null.
      • getUniquePickColor

        java.awt.Color getUniquePickColor()
        Returns a unique color to serve as a pick identifier during picking. This allocates a single unique color from the pick color address space and returns that color. The color's RGB components represent an address to the pick color code.
        Returns:
        a unique pick color.
      • getUniquePickColorRange

        java.awt.Color getUniquePickColorRange​(int count)
        Returns a range of unique colors to serve as pick identifiers during picking. This allocates count unique colors from the pick color address space and returns the first color in the range. The first color's RGB components represent an address to the beginning of a sequential range of pick color codes. This method is similar to calling the no-argument getUniquePickColor() count times, but guarantees a contiguous range of color codes and is more efficient when count is large.

        The number of pick colors is limited to a finite address space. This method returns null when there are fewer than count remaining unique colors in the pick color address space, or when count is less than 1.

        Parameters:
        count - the number of unique colors to allocate.
        Returns:
        the first unique pick color if there are sufficient unique colors remaining and count is greater than 0, otherwise null.
      • getClearColor

        java.awt.Color getClearColor()
        Returns the WorldWindow's background color.
        Returns:
        the WorldWindow's background color.
      • getPickColorAtPoint

        int getPickColorAtPoint​(java.awt.Point point)
        Returns the framebuffer RGB color for a point in AWT screen coordinates, formatted as a pick color code. The red, green, and blue components are each stored as an 8-bit unsigned integer, and packed into bits 0-23 of the returned integer as follows: bits 16-23 are red, bits 8-15 are green, and bits 0-7 are blue. This format is consistent with the RGB integers used to create the pick colors in getUniquePickColor.

        This returns 0 if the point contains the clear color, or is outside this draw context's drawable area.

        Parameters:
        point - the point to return a color for, in AWT screen coordinates.
        Returns:
        the RGB color corresponding to the specified point.
        Throws:
        java.lang.IllegalArgumentException - if the point is null.
      • getPickColorsInRectangle

        int[] getPickColorsInRectangle​(java.awt.Rectangle rectangle,
                                       int[] minAndMaxColorCodes)
        Returns an array of the unique framebuffer RGB colors within a rectangle in AWT screen coordinates, formatted as pick color codes. The red, green, and blue components are each stored as an 8-bit unsigned integer, and packed into bits 0-23 of the returned integers as follows: bits 16-23 are red, bits 8-15 are green, and bits 0-7 are blue. This format is consistent with the RGB integers used to create the pick colors in getUniquePickColor.

        The returned array contains one entry for each unique color. Points in the rectangle that contain the clear color or are outside this draw context's drawable area are ignored. This returns null if the specified rectangle is empty, or contains only the clear color.

        The minAndMaxColorCodes parameter limits the unique colors that this method returns to the specified range. The minimum color must be stored in array index 0, and the maximum color must be stored in array index 1. These values can be used to specify a small range of colors relative to the framebuffer contents, effectively culling the colors that must be considered by this method and the caller. When specified, these integers must be formatted exactly as the integers this method returns.

        Parameters:
        rectangle - the rectangle to return unique colors for, in AWT screen coordinates.
        minAndMaxColorCodes - an two element array representing the minimum and maximum RGB colors to return. May be null to specify that all color codes must be returned.
        Returns:
        the unique RGB colors corresponding to the specified rectangle, or null if the rectangle is empty or the rectangle contains only the clear color.
        Throws:
        java.lang.IllegalArgumentException - if the rectangle is null.
      • enablePickingMode

        void enablePickingMode()
        Specifies that the scene controller is beginning its pick traversal.
      • isPickingMode

        boolean isPickingMode()
        Indicates whether the scene controller is currently picking.
        Returns:
        true if the scene controller is picking, otherwise false
      • disablePickingMode

        void disablePickingMode()
        Specifies that the scene controller has ended its pick traversal.
      • setDeepPickingEnabled

        void setDeepPickingEnabled​(boolean tf)
        Specifies whether all items under the cursor are picked.
        Parameters:
        tf - true to pick all objects under the cursor
      • isDeepPickingEnabled

        boolean isDeepPickingEnabled()
        Indicates whether all items under cursor are picked.
        Returns:
        true if all items under the cursor are picked, otherwise false
      • addOrderedRenderable

        void addOrderedRenderable​(OrderedRenderable orderedRenderable)
        Adds an OrderedRenderable to the draw context's ordered renderable list.
        Parameters:
        orderedRenderable - the ordered renderable to add.
        Throws:
        java.lang.IllegalArgumentException - if the ordered renderable is null.
      • addOrderedRenderable

        void addOrderedRenderable​(OrderedRenderable orderedRenderable,
                                  boolean isBehind)
        Adds an OrderedRenderable to the draw context's ordered renderable list, optionally indicating that the draw context should treat the specified ordered renderable as behind other ordered renderables. If isBehind is true, the draw context treats the specified ordered renderable as though it is behind all other ordered renderables and ignores the ordered renderable's eye distance. If multiple ordered renderables are added with isBehind specified as true, those ordered renderables are drawn according to the order in which they are added.
        Parameters:
        orderedRenderable - the ordered renderable to add.
        isBehind - true to specify that the ordered renderable is behind all other ordered renderables, or false to interpret the ordered renderable according to its eye distance.
      • addOrderedSurfaceRenderable

        void addOrderedSurfaceRenderable​(OrderedRenderable orderedRenderable)
        Adds an OrderedRenderable to the draw context's ordered surface renderable queue. This queue is populated during layer rendering with objects to render on the terrain surface, and is processed immediately after layer rendering.
        Parameters:
        orderedRenderable - the ordered renderable to add.
      • getOrderedSurfaceRenderables

        java.util.Queue<OrderedRenderable> getOrderedSurfaceRenderables()
        Returns the draw context's ordered surface renderable queue. This queue is populated during layer rendering with objects to render on the terrain surface, and is processed immediately after layer rendering.
        Returns:
        the draw context's ordered surface renderable queue.
      • drawUnitQuad

        void drawUnitQuad()
        Draws a quadrilateral using the current OpenGL state. The quadrilateral points are (0, 0), (1, 0), (1, 1), (0, 1).
      • drawUnitQuad

        void drawUnitQuad​(com.jogamp.opengl.util.texture.TextureCoords texCoords)
        Draws a quadrilateral using the current OpenGL state and specified texture coordinates. The quadrilateral points are (0, 0), (1, 0), (1, 1), (0, 1).
        Parameters:
        texCoords - texture coordinates to assign to each quadrilateral vertex.
        Throws:
        java.lang.NullPointerException - if the texture coordinate reference is null.
      • drawUnitQuadOutline

        void drawUnitQuadOutline()
        Draws a quadrilateral outline using the current OpenGL state. The quadrilateral points are (0, 0), (1, 0), (1, 1), (0, 1).
      • setSurfaceGeometry

        void setSurfaceGeometry​(SectorGeometryList surfaceGeometry)
        Specifies the current surface geometry.
        Parameters:
        surfaceGeometry - the surface geometry to make current. May be null, indicating no surface geometry.
      • getPointOnTerrain

        Vec4 getPointOnTerrain​(Angle latitude,
                               Angle longitude)
        Computes a location's Cartesian point on the currently visible terrain.
        Parameters:
        latitude - the location's latitude.
        longitude - the location's longitude.
        Returns:
        the location's corresponding Cartesian point, or null if the location is not currently visible.
      • getGeographicSurfaceTileRenderer

        SurfaceTileRenderer getGeographicSurfaceTileRenderer()
        Returns this draw context's surface tile renderer.
        Returns:
        this draw context's surface tile renderer.s
      • getPickPoint

        java.awt.Point getPickPoint()
        Returns the current pick point in AWT screen coordinates.
        Returns:
        the current pick point, or null if no pick point is available.
        See Also:
        setPickPoint(java.awt.Point)
      • setPickPoint

        void setPickPoint​(java.awt.Point pickPoint)
        Specifies the current pick point in AWT screen coordinates, or null to indicate that there is no pick point. During each pick traversal, layers determine if their contents are drawn at the pick point. If so, layers add each unique picked object to a PickedObjectList on this draw context by calling addPickedObject(gov.nasa.worldwind.pick.PickedObject). This list can be accessed by calling getPickedObjects().

        If the pick point is null, the pick point is ignored during each pick traversal, and the list of objects returned by getPickedObjects is empty.

        Parameters:
        pickPoint - the current pick point, or null to specify that there is no pick point.
      • getPickRectangle

        java.awt.Rectangle getPickRectangle()
        Returns the current pick rectangle in AWT screen coordinates.
        Returns:
        the current pick rectangle, or null if no pick rectangle is current.
        See Also:
        setPickRectangle(java.awt.Rectangle)
      • setPickRectangle

        void setPickRectangle​(java.awt.Rectangle pickRect)
        Specifies the current pick rectangle in AWT screen coordinates, or null to indicate that there is no pick rectangle. During each pick traversal, layers determine if their contents intersect the pick rectangle. If so, layers add each unique picked object to a PickedObjectList on this draw context by calling addObjectInPickRectangle(gov.nasa.worldwind.pick.PickedObject). This is list can be accessed by calling getObjectsInPickRectangle().

        If the pick rectangle is null, the pick rectangle is ignored during each pick traversal, and the list of objects returned by getObjectsInPickRectangle is empty.

        Parameters:
        pickRect - the current pick rectangle, or null to specify that there is no pick rectangle.
      • getGpuResourceCache

        GpuResourceCache getGpuResourceCache()
        Returns the GPU resource cache used by this draw context.
        Returns:
        the GPU resource cache used by this draw context.
      • setGpuResourceCache

        void setGpuResourceCache​(GpuResourceCache gpuResourceCache)
        Specifies the GPU resource cache for this draw context.
        Parameters:
        gpuResourceCache - the GPU resource cache for this draw context.
      • getPerFrameStatistics

        java.util.Collection<PerformanceStatistic> getPerFrameStatistics()
        Returns the performance statistics that are gathered during each frame.
        Returns:
        the performance statistics that are gathered during each frame.
      • setPerFrameStatisticsKeys

        void setPerFrameStatisticsKeys​(java.util.Set<java.lang.String> statKeys,
                                       java.util.Collection<PerformanceStatistic> stats)
        Specifies the performance statistics that are monitored during each frame. Both arguments to this method may be null. If either is null then statistics are not gathered.
        Parameters:
        statKeys - the keys identifying the statistics to monitor.
        stats - a list in which the statistics are placed as they're monitored.
      • setPerFrameStatistic

        void setPerFrameStatistic​(java.lang.String key,
                                  java.lang.String displayName,
                                  java.lang.Object statistic)
        Specifies a performance statistic that's assigned for each frame. Use this method to update the value of a specific statistic.
        Parameters:
        key - the key identifying the statistic to monitor.
        displayName - the name to use when displaying this statistic.
        statistic - the statistic's value. May be null.
        Throws:
        java.lang.IllegalArgumentException - if either the key or display name are null.
        See Also:
        setPerFrameStatistics(java.util.Collection)
      • setPerFrameStatistics

        void setPerFrameStatistics​(java.util.Collection<PerformanceStatistic> stats)
        Specifies a collection of per-frame performance statistics. Use this method to update a group of statistics.
        Parameters:
        stats - the statistic keys and their associated values.
        Throws:
        java.lang.IllegalArgumentException - if the list is null.
        See Also:
        setPerFrameStatistic(String, String, Object)
      • getPerFrameStatisticsKeys

        java.util.Set<java.lang.String> getPerFrameStatisticsKeys()
        Indicates the statistics that are monitored for each frame.
        Returns:
        the keys of the statistics monitored for each frame.
      • getViewportCenterScreenPoint

        java.awt.Point getViewportCenterScreenPoint()
        Indicates the screen-coordinate point of the current viewport's center.
        Returns:
        the screen-coordinate point of the current viewport's center.
      • setViewportCenterScreenPoint

        void setViewportCenterScreenPoint​(java.awt.Point viewportCenterPoint)
        Specifies the screen-coordinate point of the current viewport's center.
        Parameters:
        viewportCenterPoint - the screen-coordinate point of the current viewport's center.
      • getViewportCenterPosition

        Position getViewportCenterPosition()
        Indicates the geographic coordinates of the point on the terrain at the current viewport's center.
        Returns:
        the geographic coordinates of the current viewport's center. Returns null if the globe's surface is not under the viewport's center point.
      • setViewportCenterPosition

        void setViewportCenterPosition​(Position viewportCenterPosition)
        Specifies the geographic coordinates of the point on the terrain at the current viewport's center.
        Parameters:
        viewportCenterPosition - the geographic coordinates of the current viewport's center. May be null.
      • getTextRendererCache

        TextRendererCache getTextRendererCache()
        Returns this draw context's text-renderer cache.
        Returns:
        this context's text renderer cache.
      • setTextRendererCache

        void setTextRendererCache​(TextRendererCache textRendererCache)
        Specifies this context's text renderer cache.
        Parameters:
        textRendererCache - the context's text renderer cache.
        Throws:
        java.lang.IllegalArgumentException - if the cache is null.
      • getAnnotationRenderer

        AnnotationRenderer getAnnotationRenderer()
        Returns the draw context's annotation renderer, typically used by annotations that are not contained in an AnnotationLayer.
        Returns:
        the annotation renderer.
      • setAnnotationRenderer

        void setAnnotationRenderer​(AnnotationRenderer annotationRenderer)
        Since Annotations are Renderables, they can be exist outside an AnnotationLayer, in which case they are responsible for rendering themselves. The draw context's annotation renderer provides an active renderer for that purpose.
        Parameters:
        annotationRenderer - the new annotation renderer for the draw context.
        Throws:
        java.lang.IllegalArgumentException - if annotationRenderer is null;
      • getFrameTimeStamp

        long getFrameTimeStamp()
        Returns the time stamp corresponding to the beginning of a pre-render, pick, render sequence. The stamp remains constant across these three operations so that called objects may avoid recomputing the same values during each of the calls in the sequence.
        Returns:
        the frame time stamp. See System.currentTimeMillis() for its numerical meaning.
      • setFrameTimeStamp

        void setFrameTimeStamp​(long frameTimeStamp)
        Specifies the time stamp corresponding to the beginning of a pre-render, pick, render sequence. The stamp must remain constant across these three operations so that called objects may avoid recomputing the same values during each of the calls in the sequence.
        Parameters:
        frameTimeStamp - the frame time stamp. See System.currentTimeMillis() for its numerical meaning.
      • getVisibleSectors

        java.util.List<Sector> getVisibleSectors​(double[] resolutions,
                                                 long timeLimit,
                                                 Sector searchSector)
        Returns the visible sectors at one of several specified resolutions within a specified search sector. Several sectors resolutions may be specified along with a time limit. The best resolution that can be determined within the time limit is returned.

        Adherence to the time limit is not precise. The limit is checked only between full searches at each resolution. The search may take more than the specified time, but will terminate if no time is left before starting a higher-resolution search.

        Parameters:
        resolutions - the resolutions of the sectors to return, in latitude.
        timeLimit - the amount of time, in milliseconds, to allow for searching.
        searchSector - the sector to decompose into visible sectors.
        Returns:
        the visible sectors at the best resolution achievable given the time limit. The actual resolution can be determined by examining the delta-latitude value of any of the returned sectors.
        Throws:
        java.lang.IllegalArgumentException - if the resolutions array or the search sector is null.
      • setCurrentLayer

        void setCurrentLayer​(Layer layer)
        Sets the current-layer field to the specified layer or null. The field is informative only and enables layer contents to determine their containing layer.
        Parameters:
        layer - the current layer or null.
      • getCurrentLayer

        Layer getCurrentLayer()
        Returns the current-layer. The field is informative only and enables layer contents to determine their containing layer.
        Returns:
        the current layer, or null if no layer is current.
      • addScreenCredit

        void addScreenCredit​(ScreenCredit credit)
        Adds a screen-credit icon to display.
        Parameters:
        credit - the screen credit to display.
        Throws:
        java.lang.IllegalArgumentException - if the credit is null.
      • getScreenCredits

        java.util.Map<ScreenCredit,​java.lang.Long> getScreenCredits()
        Returns the screen credits currently held and displayed by this draw context.
        Returns:
        the screen credits currently held by this draw context.
      • getRedrawRequested

        int getRedrawRequested()
        Indicates whether a new frame should be generated by the SceneController.
        Returns:
        the delay in milliseconds if a redraw has been requested, otherwise 0.
      • setRedrawRequested

        void setRedrawRequested​(int redrawRequested)
        Requests that a new frame should be generated by the SceneController.
        Parameters:
        redrawRequested - a delay in milliseconds if a redraw is requested, otherwise 0.
      • getPickFrustums

        PickPointFrustumList getPickFrustums()
        Gets the FrustumList containing all the current Pick Frustums
        Returns:
        FrustumList of Pick Frustums
      • setPickPointFrustumDimension

        void setPickPointFrustumDimension​(java.awt.Dimension dim)
        Set the size (in pixels) of the pick point frustum at the near plane.
        Parameters:
        dim - dimension of pick point frustum
      • getPickPointFrustumDimension

        java.awt.Dimension getPickPointFrustumDimension()
        Gets the dimension of the current Pick Point Frustum
        Returns:
        the dimension of the current Pick Point Frustum
      • addPickPointFrustum

        void addPickPointFrustum()
        Creates a frustum around the current pick point and adds it to the current list of pick frustums. The frustum's dimension is specified by calling setPickPointFrustumDimension(java.awt.Dimension).

        This does nothing if the current pick point is null.

      • addPickRectangleFrustum

        void addPickRectangleFrustum()
        Creates a frustum containing the current pick rectangle and adds it to the current list of pick frustums.

        This does nothing if the current pick rectangle is null.

      • getRenderingExceptions

        java.util.Collection<java.lang.Throwable> getRenderingExceptions()
        Gets the rendering exceptions associated with this DrawContext as a Collection of Throwable objects. If non-null, the returned Collection is used as the data structure that accumulates rendering exceptions passed to this DrawContext in addRenderingException(Throwable). A null collection indicates this DrawContext does not accumulate rendering exceptions.
        Returns:
        the Collection used to accumulate rendering exceptions, or null if this DrawContext does not accumulate rendering exceptions.
      • setRenderingExceptions

        void setRenderingExceptions​(java.util.Collection<java.lang.Throwable> exceptions)
        Sets the rendering exceptions associated with this DrawContext to the specified Collection of Throwable objects. If non-null, the specified Collection is used as the data structure that accumulates rendering exceptions passed to this DrawContext in addRenderingException(Throwable). A null collection indicates this DrawContext should not accumulate rendering exceptions.
        Parameters:
        exceptions - the Collection of exceptions to be used to accumulate rendering exceptions, or null to disable accumulation of rendering exception.
      • addRenderingException

        void addRenderingException​(java.lang.Throwable t)
        Adds the specified Throwable to this DrawContext's collection of rendering exceptions. If this DrawContext's collection is null, the specified Throwable is ignored and calling this method is benign.
        Parameters:
        t - the rendering exception to add as a Throwable.
        Throws:
        java.lang.IllegalArgumentException - if the Throwable is null.
      • pushProjectionOffest

        void pushProjectionOffest​(java.lang.Double offset)
        Modifies the current projection matrix to slightly offset subsequently drawn objects toward or away from the eye point. This gives those objects visual priority over objects at the same or nearly the same position. After the objects are drawn, call popProjectionOffest() to cancel the effect for subsequently drawn objects.

        Note: This capability is meant to be applied only within a single Renderable. It is not intended as a means to offset a whole Renderable or collection of Renderables.

        See "Mathematics for Game Programming and 3D Computer Graphics, 2 ed." by Eric Lengyel, Section 9.1, "Depth Value Offset" for a description of this technique.

        Parameters:
        offset - a reference to an offset value, typically near 1.0, or null to request use of the default value. Values less than 1.0 pull objects toward the eye point, values greater than 1.0 push objects away from the eye point. The default value is 0.99.
        See Also:
        popProjectionOffest()
      • isOrderedRenderingMode

        boolean isOrderedRenderingMode()
        Indicates whether the SceneController is currently rendering the draw context's OrderedRenderables. When the this method returns false during a call to an ordered renderable's Renderable.render(DrawContext) method, the ordered renderable should add itself to the draw context via addOrderedRenderable(OrderedRenderable) rather than draw it. When this method returns true during a call to its render method, the ordered renderable should draw itself.
        Returns:
        true if the scene controller is currently rendering its ordered renderables, otherwise false.
      • setOrderedRenderingMode

        void setOrderedRenderingMode​(boolean tf)
        Called by the SceneController to indicate whether it is currently drawing the draw context's OrderedRenderables. See isOrderedRenderingMode() for more information.
        Parameters:
        tf - true if ordered renderables are being drawn, false if ordered renderables are only being accumulated.
      • drawOutlinedShape

        void drawOutlinedShape​(OutlinedShape renderer,
                               java.lang.Object shape)
        Performs a multi-pass rendering technique to ensure that outlines around filled shapes are drawn correctly when blending or ant-aliasing is performed, and that filled portions of the shape resolve depth-buffer fighting with shapes previously drawn in favor of the current shape.
        Parameters:
        renderer - an object implementing the OutlinedShape interface for the shape.
        shape - the shape to render.
        See Also:
        OutlinedShape
      • endStandardLighting

        void endStandardLighting()
        Pops the OpenGL state previously established by beginStandardLighting().
      • getStandardLightingModel

        LightingModel getStandardLightingModel()
        Returns the current model used for standard lighting.
        Returns:
        the current standard lighting model, or null if no model is defined.
      • setStandardLightingModel

        void setStandardLightingModel​(LightingModel standardLighting)
        Specifies the lighting model used for standard lighting.
        Parameters:
        standardLighting - the lighting model to use for standard lighting, or null to disable standard lighting.
      • computeTerrainPoint

        Vec4 computeTerrainPoint​(Angle lat,
                                 Angle lon,
                                 double offset)
        Compute a model-coordinate point on the terrain.
        Parameters:
        lat - the point's latitude.
        lon - the point's longitude.
        offset - an distance in meters to place the point above or below the terrain.
        Returns:
        a model-coordinate point offset the specified amount from the current terrain.
        Throws:
        java.lang.IllegalArgumentException - if either the latitude or longitude is null.
      • isSmall

        boolean isSmall​(Extent extent,
                        int numPixels)
        Indicates whether a specified extent is smaller than a specified number of pixels for the current view.
        Parameters:
        extent - the extent to test. May be null, in which case this method returns false.
        numPixels - the number of pixels at and below which the extent is considered too small.
        Returns:
        true if the projected extent is smaller than the specified number of pixels, otherwise false.
      • drawNormals

        void drawNormals​(float length,
                         java.nio.FloatBuffer vBuf,
                         java.nio.FloatBuffer nBuf)
        This is a diagnostic method to display normal vectors.
        Parameters:
        length - the length to draw the vectors, in meters.
        vBuf - a vertex buffer. If null, no vectors are drawn.
        nBuf - a buffer of normal vectors corresponding to the vertex buffer. If null, no vectors are drawn.
      • peekOrderedRenderables

        OrderedRenderable peekOrderedRenderables()
        Returns the next OrderedRenderable on the ordered-renderable priority queue but does not remove it from the queue.
        Returns:
        the next ordered renderable, or null if there are no more ordered renderables on the queue.
      • pollOrderedRenderables

        OrderedRenderable pollOrderedRenderables()
        Returns the next OrderedRenderable on the ordered-renderable priority queue and removes it from the queue.
        Returns:
        the next ordered renderable, or null if there are no more ordered renderables on the queue.
      • getTerrain

        Terrain getTerrain()
        Returns a Terrain object that uses the current sector geometry or the current globe to compute surface points.
        Returns:
        a terrain object for computing surface points and intersections.
      • restoreDefaultBlending

        void restoreDefaultBlending()
        Restores the current OpenGL context's blending state to its default.
      • restoreDefaultCurrentColor

        void restoreDefaultCurrentColor()
        Restores the current OpenGL context's current color to its default.
      • restoreDefaultDepthTesting

        void restoreDefaultDepthTesting()
        Restores the current OpenGL context's depth testing state to its default.
      • isPreRenderMode

        boolean isPreRenderMode()
        Indicates whether the scene controller is currently pre-rendering.
        Returns:
        true if pre-rendering, otherwise false.
        See Also:
        PreRenderable
      • setPreRenderMode

        void setPreRenderMode​(boolean preRenderMode)
        Specifies whether the scene controller is pre-rendering.
        Parameters:
        preRenderMode - true to indicate pre-rendering, otherwise false.
        See Also:
        PreRenderable
      • computePointFromPosition

        Vec4 computePointFromPosition​(Position position,
                                      int altitudeMode)
        Computes a Cartesian point from a specified geographic position, applying a specified altitude mode.
        Parameters:
        position - the position to convert.
        altitudeMode - the altitude mode.
        Returns:
        the Cartesian point corresponding to the specified position and this context's current globe or terrain.
        Throws:
        java.lang.IllegalArgumentException - if the position is null.
      • getDeclutteringTextRenderer

        DeclutteringTextRenderer getDeclutteringTextRenderer()
        Returns the draw context's decluttering text renderer.
        Returns:
        the decluttering text renderer.
      • applyClutterFilter

        void applyClutterFilter()
        Filter overlapping text from the ordered renderable list.
      • setClutterFilter

        void setClutterFilter​(ClutterFilter filter)
        Specifies the clutter filter to use. May be null to indicate no decluttering.
        Parameters:
        filter - the clutter filter.
      • getClutterFilter

        ClutterFilter getClutterFilter()
        Returns the current clutter filter.
        Returns:
        the current clutter filter.
      • is2DGlobe

        boolean is2DGlobe()
      • isContinuous2DGlobe

        boolean isContinuous2DGlobe()