public class Wedge extends RigidShape
RigidShape.Offsets, RigidShape.ShapeData
AbstractShape.AbstractShapeData
Modifier and Type | Field and Description |
---|---|
protected static int |
DEFAULT_SUBDIVISIONS |
protected int |
faceCount |
protected int |
subdivisions |
protected Angle |
wedgeAngle |
centerPosition, DEFAULT_GEOMETRY_CACHE_SIZE, detailHint, eastWestRadius, GEOMETRY_CACHE_KEY, GEOMETRY_CACHE_NAME, geometryBuilder, heading, imageSources, northSouthRadius, offsets, offsetTextureCoords, previousIntersectionGlobeStateKey, previousIntersectionShapeData, previousIntersectionTerrain, renderExtent, roll, skewEastWest, skewNorthSouth, textures, tilt, verticalRadius
activeAttributes, altitudeMode, BEogsh, currentData, DEFAULT_ALTITUDE_MODE, DEFAULT_GEOMETRY_GENERATION_INTERVAL, DEFAULT_HIGHLIGHT_MATERIAL, DEFAULT_INTERIOR_MATERIAL, DEFAULT_OUTLINE_MATERIAL, DEFAULT_OUTLINE_PICK_WIDTH, defaultAttributes, delegateOwner, dragEnabled, draggableSupport, enableBatchPicking, enableBatchRendering, enableDepthOffset, highlightAttrs, highlighted, maxExpiryTime, minExpiryTime, normalAttrs, outlinePickWidth, outlineShapeRenderer, pickLayer, pickSupport, referencePosition, sector, shapeDataCache, surfaceShape, VBO_THRESHOLD, viewDistanceExpiration, visible
FORMAT_NOT_SUPPORTED, FORMAT_PARTIALLY_SUPPORTED, FORMAT_SUPPORTED
Constructor and Description |
---|
Wedge()
Construct a wedge with default parameters
|
Wedge(Position centerPosition,
Angle angle,
double height,
double radius)
Constructs a Wedge from a specified center position, height, radius and angle.
|
Wedge(Position centerPosition,
Angle angle,
double northSouthRadius,
double verticalRadius,
double eastWestRadius)
Constructs a wedge from a specified center position and axes lengths.
|
Wedge(Position centerPosition,
Angle angle,
double northSouthRadius,
double verticalRadius,
double eastWestRadius,
Angle heading,
Angle tilt,
Angle roll)
Constructs a wedge from a specified center position, axes lengths and rotation angles.
|
Modifier and Type | Method and Description |
---|---|
protected double |
computeDetailThreshold()
Computes a threshold value, based on the current detailHint, for use in the sufficientDetail() calculation.
|
protected void |
computeSubdivisions(DrawContext dc,
RigidShape.ShapeData shapeData)
Computes the number of subdivisions necessary to achieve the expected Level of Detail given the shape's
relationship to the viewer.
|
protected RigidShape.ShapeData |
createIntersectionGeometry(Terrain terrain) |
protected void |
doExportAsKML(XMLStreamWriter xmlWriter)
Exports shape-specific fields.
|
protected void |
doGetRestorableState(RestorableSupport rs,
RestorableSupport.StateObject context) |
protected void |
doRestoreState(RestorableSupport rs,
RestorableSupport.StateObject context) |
protected void |
drawGeometry(DrawContext dc,
int mode,
int count,
int type,
Buffer elementBuffer,
RigidShape.ShapeData shapeData,
int face)
Renders the wedge, using data from the provided buffer and the given parameters.
|
int |
getFaceCount()
Returns the number of separate faces that comprise this shape.
|
int |
getSubdivisions() |
Angle |
getWedgeAngle()
Returns the angle covered by this wedge.
|
protected void |
initialize()
Called during construction to establish any subclass-specific state such as different default values than those
set by this class.
|
String |
isExportFormatSupported(String mimeType)
No export formats supported.
|
protected void |
makeGeometry(RigidShape.ShapeData shapeData)
Sets the Geometry mesh for this wedge, either by pulling it from the geometryCache, or by creating it anew if the
appropriate geometry does not yet exist in the cache.
|
protected void |
makeUnitWedge(int subdivisions,
List<Geometry> meshes)
Generates a unit wedge geometry, including the vertices, indices, normals and texture coordinates, tessellated
with the specified number of divisions.
|
protected boolean |
mustRegenerateGeometry(DrawContext dc)
Indicates whether this shape's renderable geometry must be recomputed, either as a result of an attribute or
property change or the expiration of the geometry regeneration interval.
|
void |
setWedgeAngle(Angle angle)
Specifies the angle covered by the wedge.
|
protected boolean |
sufficientDetail(DrawContext dc,
int subdivisions,
RigidShape.ShapeData shapeData) |
beginDrawing, clearCachedVbos, clearIntersectionGeometry, computeExtent, computeReferencePoint, computeReferencePoint, computeRenderMatrix, computeRenderMatrix, computeRenderMatrixInverse, computeTransformedVertices, createCacheEntry, doDrawInterior, doDrawOutline, doMakeOrderedRenderable, drawGeometry, fillVBO, getCenterPosition, getCurrentShapeData, getDetailHint, getEastWestRadius, getExtent, getGeometryBuilder, getGeometryCache, getHeading, getImageSource, getNorthSouthRadius, getOffsets, getReferencePosition, getRestorableState, getRoll, getSector, getSkewEastWest, getSkewNorthSouth, getTexture, getTilt, getVboIds, getVerticalRadius, intersect, intersect, intersect, intersectFace, isOrderedRenderableValid, isSameAsPreviousTerrain, moveTo, mustApplyTexture, mustApplyTexture, reset, restoreState, setCenterPosition, setDetailHint, setEastWestRadius, setFaceCount, setHeading, setImageSource, setImageSources, setImageSources, setModelViewMatrix, setNorthSouthRadius, setOffset, setRoll, setSkewEastWest, setSkewNorthSouth, setTexture, setTilt, setUpGeometryCache, setVerticalRadius
addOrderedRenderable, checkViewDistanceExpiration, computeExtentFromPositions, computePoint, computePoint, countTriangleVertices, createPickedObject, createSurfaceShape, determineActiveAttributes, doDrag, doDrawOrderedRenderable, drag, drawBatched, drawInterior, drawOrderedRenderable, drawOutline, endDrawing, export, exportAsKML, getActiveAttributes, getAltitudeMode, getAttributes, getCurrentData, getDelegateOwner, getDistanceFromEye, getExtent, getGeometryRegenerationInterval, getHighlightAttributes, getOutlinePickWidth, getReferencePoint, getVboIds, intersectsFrustum, isDragEnabled, isEnableBatchPicking, isEnableBatchRendering, isEnableDepthOffset, isHighlighted, isTerrainDependent, isViewDistanceExpiration, isVisible, makeOrderedRenderable, makeTexture, move, moveTo, mustApplyLighting, mustApplyLighting, mustCreateNormals, mustCreateNormals, mustDrawInterior, mustDrawOutline, pick, prepareToDrawInterior, prepareToDrawOutline, preRender, render, setAltitudeMode, setAttributes, setDelegateOwner, setDragEnabled, setEnableBatchPicking, setEnableBatchRendering, setEnableDepthOffset, setGeometryRegenerationInterval, setHighlightAttributes, setHighlighted, setOutlinePickWidth, setReferencePosition, setViewDistanceExpiration, setVisible, shouldUseVBOs, updateSurfaceShape
onMessage, propertyChange
addPropertyChangeListener, addPropertyChangeListener, clearList, copy, firePropertyChange, firePropertyChange, getBooleanValue, getBooleanValue, getChangeSupport, getDoubleValue, getDoubleValue, getEntries, getIntegerValue, getIntegerValue, getLongValue, getLongValue, getRestorableStateForAVPair, getStringValue, getStringValue, getStringValue, getValue, getValues, hasKey, removeKey, removePropertyChangeListener, removePropertyChangeListener, setValue, setValues
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
addPropertyChangeListener, addPropertyChangeListener, clearList, copy, firePropertyChange, firePropertyChange, getEntries, getStringValue, getValue, getValues, hasKey, removeKey, removePropertyChangeListener, removePropertyChangeListener, setValue, setValues
protected static final int DEFAULT_SUBDIVISIONS
protected int faceCount
protected int subdivisions
protected Angle wedgeAngle
public Wedge()
public Wedge(Position centerPosition, Angle angle, double height, double radius)
centerPosition
- the Wedge's center position.height
- the Wedge's height, in meters.radius
- the radius of the Wedge's base, in meters.angle
- the angle covered by the wedgeIllegalArgumentException
- if the center position is null, if the wedgeAngle is null or not in [0, 2*PI],
or if any of the radii are not greater than 0.public Wedge(Position centerPosition, Angle angle, double northSouthRadius, double verticalRadius, double eastWestRadius)
centerPosition
- the wedge's center position.angle
- the angle covered by the wedgenorthSouthRadius
- the wedge's north-south radius, in meters.verticalRadius
- the wedge's vertical radius, in meters.eastWestRadius
- the wedge's east-west radius, in meters.IllegalArgumentException
- if the center position is null, if the wedgeAngle is null or not in [0, 2*PI],
or if any of the radii are not greater than 0.public Wedge(Position centerPosition, Angle angle, double northSouthRadius, double verticalRadius, double eastWestRadius, Angle heading, Angle tilt, Angle roll)
centerPosition
- the wedge's center position.angle
- the angle covered by the wedgenorthSouthRadius
- the wedge's north-south radius, in meters.verticalRadius
- the wedge's vertical radius, in meters.eastWestRadius
- the wedge's east-west radius, in meters.heading
- the wedge's azimuth, its rotation about its vertical axis.tilt
- the wedge pitch, its rotation about its east-west axis.roll
- the wedge's roll, its rotation about its north-south axis.IllegalArgumentException
- the centerPosition is null, or if the wedgeAngle is null or not in [0, 2*PI], or
if any of the radii are not greater than 0.protected double computeDetailThreshold()
protected void computeSubdivisions(DrawContext dc, RigidShape.ShapeData shapeData)
computeSubdivisions
in class RigidShape
dc
- the current drawContext.shapeData
- the current globe-specific shape dataprotected RigidShape.ShapeData createIntersectionGeometry(Terrain terrain)
createIntersectionGeometry
in class RigidShape
protected void doExportAsKML(XMLStreamWriter xmlWriter) throws IOException, XMLStreamException
AbstractShape
doExportAsKML
in class AbstractShape
xmlWriter
- the export writer to write to.IOException
- if an IO error occurs while writing to the output destination.XMLStreamException
- if an exception occurs converting this shape's fields to XML.protected void doGetRestorableState(RestorableSupport rs, RestorableSupport.StateObject context)
doGetRestorableState
in class RigidShape
protected void doRestoreState(RestorableSupport rs, RestorableSupport.StateObject context)
doRestoreState
in class RigidShape
protected void drawGeometry(DrawContext dc, int mode, int count, int type, Buffer elementBuffer, RigidShape.ShapeData shapeData, int face)
drawGeometry
in class RigidShape
dc
- the current draw contextmode
- the render modecount
- the number of elements to be drawntype
- the data type of the elements to be drawnelementBuffer
- the buffer containing the list of elements to be drawnshapeData
- this shape's current globe-specific shape dataface
- the index of the shape face to renderpublic int getFaceCount()
RigidShape
getFaceCount
in class RigidShape
public int getSubdivisions()
getSubdivisions
in class RigidShape
public Angle getWedgeAngle()
protected void initialize()
AbstractShape
initialize
in class RigidShape
public String isExportFormatSupported(String mimeType)
isExportFormatSupported
in interface Exportable
isExportFormatSupported
in class AbstractShape
mimeType
- Desired export format.Exportable.FORMAT_SUPPORTED
, Exportable.FORMAT_NOT_SUPPORTED
, or Exportable.FORMAT_PARTIALLY_SUPPORTED
.Exportable.export(String, Object)
protected void makeGeometry(RigidShape.ShapeData shapeData)
makeGeometry
in class RigidShape
shapeData
- this shape's current shape data.IllegalArgumentException
- if the wedgeAngle is nullprotected void makeUnitWedge(int subdivisions, List<Geometry> meshes)
subdivisions
- the number of times to subdivide the unit wedge geometrymeshes
- the Geometry list to hold the computed points, etc. for all wedge GeometriesIllegalArgumentException
- if the wedgeAngle is nullprotected boolean mustRegenerateGeometry(DrawContext dc)
AbstractShape
AbstractShape.AbstractShapeData
must be current when this method is called.mustRegenerateGeometry
in class RigidShape
dc
- the current draw context.public void setWedgeAngle(Angle angle)
angle
- the angle covered by the wedge. Must be in [0, 2*PI].IllegalArgumentException
- if the wedgeAngle is null, or is not in [0, 2*PI].protected boolean sufficientDetail(DrawContext dc, int subdivisions, RigidShape.ShapeData shapeData)