protected static class KMLRegion.RegionData extends ShapeDataCache.ShapeDataCacheEntry
RegionData holds a Region's computed data used during a single call to Region.isActive,
 and is unique to a particular Globe.
 
 RegionData entries are places in a Region's regionDataCache, and are retrieved during each call to
 isActive using the current Globe as the cache key. RegionData's elements depend on the
 Globe's ElevationModel, and therefore cannot be permanently cached. Each RegionData
 entry is valid for a random amount of time between its minExpiryTime and its
 maxExpiryTime, after which it must be regenerated. The time is randomized to amortize the cost of
 regenerating data for multiple Regions over multiple frames.
 
 isActive isActive property indicates whether the Region
 associated with a RegionData entry is active. This is used to share the result of computing isActive
 among multiple calls during the same frame. For example, the preRender and render passes need not each compute
 isActive, and can therefore share the same computation by ensuring that this property is set at most
 once per frame. Callers determine when to recompute isActive by comparing the
 DrawContext's current frame number against the RegionData's activeFrameNumber. This
 property is accessed by calling isActive and setActive.
 
 extent extent property is an Extent used to
 determine if a Region's bounding box is in view. This property is accessed by calling getExtent and
 setExtent. May be null.
 
 sector sector property is a Sector used to
 determine if Regions with an altitudeMode of clampToGround are in view. Accessed by
 calling getSector and setSector. When a Region's altitudeMode is
 clampToGround, the Region's sector can be used to determine visibility because the Region is defined
 to be on the Globe's surface.
 
 points points property indicates a list of model-coordinate
 points representing the corners and interior of the Region. These points are used to determine the distance
 between the Region and the View's eye point. If the Region has altitude mode of
 clampToGround, this list must contain five points: the model-coordinate points of the Region's four
 corners and center point on the surface terrain.| Modifier and Type | Field and Description | 
|---|---|
| protected long | activeFrameNumberIdentifies the frame used to determine if this entry's Region is active. | 
| protected int | altitudeModeIndicates the vertical datum against which the altitudes values in this entry's Region are interpreted. | 
| protected long | frameNumberIdentifies the frame used to calculate this entry's values. | 
| protected boolean | isActiveIdentifies whether this entry's Region is active. | 
| protected List<Vec4> | pointsIndicates the model-coordinate points representing the corners and interior of this entry's Region. | 
| protected Sector | sectorIndicates the  Sectorused to determine if a Region who'saltitudeModeisclampToGroundis visible. | 
extent, eyeDistance, globeStateKey, lastUsed, timer, timerAdjustedEyeDistance, verticalExaggeration| Constructor and Description | 
|---|
| RegionData(DrawContext dc,
          long minExpiryTime,
          long maxExpiryTime)Constructs a new  RegionDataentry from theGlobeand vertical exaggeration of a
 specified draw context. | 
| Modifier and Type | Method and Description | 
|---|---|
| long | getActiveFrameNumber()Identifies the frame used to determine if this entry's Region is active. | 
| int | getAltitudeMode()Indicates the vertical datum against which the altitudes values in this entry's Region are interpreted. | 
| long | getFrameNumber()Identifies the frame used to calculate this entry's values. | 
| List<Vec4> | getPoints()Indicates the model-coordinate points representing the corners and interior of this entry's Region. | 
| Sector | getSector()Indicates the  Sectorused to determine if a Region who'saltitudeModeisclampToGroundis visible. | 
| boolean | isActive()Indicates whether this entry's Region is active. | 
| void | setActive(boolean active)Specifies whether this entry's Region is active. | 
| void | setActiveFrameNumber(long frameNumber)Specifies the frame used to determine if this entry's Region is active. | 
| void | setAltitudeMode(int altitudeMode)Specifies the vertical datum against which the altitudes values in this entry's Region should be interpreted. | 
| void | setFrameNumber(long frameNumber)Specifies the frame used to calculate this entry's values. | 
| void | setPoints(List<Vec4> points)Specifies the model-coordinate points representing the corners and interior of this entry's Region. | 
| void | setSector(Sector sector)Specifies the  Sectorthat defines a Region's surface sector on theGlobe. | 
adjustTimer, getExtent, getEyeDistance, getGlobeStateKey, getTimer, getVerticalExaggeration, isExpired, isValid, restartTimer, setExpired, setExtent, setEyeDistance, setGlobeStateKey, setTimer, setVerticalExaggerationaddPropertyChangeListener, addPropertyChangeListener, clearList, copy, firePropertyChange, firePropertyChange, getBooleanValue, getBooleanValue, getChangeSupport, getDoubleValue, getDoubleValue, getEntries, getIntegerValue, getIntegerValue, getLongValue, getLongValue, getRestorableStateForAVPair, getStringValue, getStringValue, getStringValue, getValue, getValues, hasKey, removeKey, removePropertyChangeListener, removePropertyChangeListener, setValue, setValuesprotected long activeFrameNumber
protected int altitudeMode
WorldWind.ABSOLUTE, WorldWind.CLAMP_TO_GROUND, or
 WorldWind.RELATIVE_TO_GROUND. Initially -1.protected long frameNumber
protected boolean isActive
false.protected List<Vec4> points
View's eye point.
 Initially null.protected Sector sector
Sector used to determine if a Region who's altitudeMode is
 clampToGround is visible. Initially null.public RegionData(DrawContext dc, long minExpiryTime, long maxExpiryTime)
RegionData entry from the Globe and vertical exaggeration of a
 specified draw context.dc - the draw context. Must contain a Globe.minExpiryTime - the minimum expiration duration, in milliseconds.maxExpiryTime - the maximum expiration duration, in milliseconds.public long getActiveFrameNumber()
public int getAltitudeMode()
WorldWind.ABSOLUTE,
         WorldWind.CLAMP_TO_GROUND, or WorldWind.RELATIVE_TO_GROUND.public long getFrameNumber()
public List<Vec4> getPoints()
null if this entry's Region has no geographic bounding box.null if the
         Region has no bounding box.public Sector getSector()
Sector used to determine if a Region who's altitudeMode is
 clampToGround is visible. This returns null if this entry's Region's has no
 geographic bounding box.Sector used to determine if a Region is visible, or null to specify
         that this entry's Region has no bounding box.public boolean isActive()
true if this entry's Region is active, otherwise false.public void setActive(boolean active)
active - true to specify that this entry's Region is active, otherwise false.public void setActiveFrameNumber(long frameNumber)
frameNumber - the frame used to determine if this entry's Region is active.public void setAltitudeMode(int altitudeMode)
WorldWind.ABSOLUTE, WorldWind.CLAMP_TO_GROUND, or
 WorldWind.RELATIVE_TO_GROUND.altitudeMode - the vertical datum to use.public void setFrameNumber(long frameNumber)
frameNumber - the frame used to calculate this entry's values.public void setPoints(List<Vec4> points)
View's eye point.
 Specify null to indicate that this entry' Region has no geographic bounding box.
 
 If this entry's Region has altitude mode clampToGround, this list must contain five points: the
 model-coordinate points of the Region's four corners and center point on the surface terrain.points - the points representing the corners and interior of this entry's Region, or null
               to specify that this entry's Region has no bounding box.public void setSector(Sector sector)
Sector that defines a Region's surface sector on the Globe. Specify
 null to indicate that this entry' Region has no geographic bounding box.sector - the Sector that is used to determine if a clampToGround Region is
               visible, or null to specify that the entry's Region's has no bounding box.