public class SkyGradientLayer extends AbstractLayer
| Modifier and Type | Field and Description | 
|---|---|
| protected float[] | horizonColor | 
| protected static int | SLICES | 
| protected static int | STACKS | 
| protected double | thickness | 
| protected float[] | zenithColor | 
| Constructor and Description | 
|---|
| SkyGradientLayer()Renders an atmosphere around the globe | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | applyDrawProjection(DrawContext dc,
                   OGLStackHandler ogsh) | 
| protected void | applyDrawTransform(DrawContext dc,
                  OGLStackHandler ogsh) | 
| protected static Vec4 | CartesianToSpherical(double x,
                    double y,
                    double z)Converts position in cartesian coordinates (XYZ) to spherical (radius, lat, lon) coordinates. | 
| void | doRender(DrawContext dc) | 
| protected void | drawSkyDome(DrawContext dc,
           float radius,
           double startLat,
           double endLat,
           int slices,
           int stacks,
           float zenithOpacity,
           float gradientBias)Draws the sky dome | 
| double | getAtmosphereThickness()Get the atmosphere thickness in meter | 
| Color | getHorizonColor()Get the horizon color | 
| Color | getZenithColor()Get the zenith color | 
| void | setAtmosphereThickness(double thickness)Set the atmosphere thickness in meter | 
| void | setHorizonColor(Color color)Set the horizon color | 
| void | setZenithColor(Color color)Set the zenith color | 
| protected static Vec4 | SphericalToCartesian(double latitude,
                    double longitude,
                    double radius)Converts position in spherical coordinates (lat/lon/altitude) to cartesian (XYZ) coordinates. | 
| String | toString() | 
| protected void | updateSkyDome(DrawContext dc) | 
createLayerConfigElements, dispose, doPick, doPreRender, getDataFileStore, getExpiryTime, getLayerConfigParams, getMaxActiveAltitude, getMaxEffectiveAltitude, getMinActiveAltitude, getMinEffectiveAltitude, getName, getOpacity, getRestorableState, getScale, getScreenCredit, isAtMaxResolution, isEnabled, isLayerActive, isLayerConfigDocument, isLayerInView, isMultiResolution, isNetworkRetrievalEnabled, isPickEnabled, pick, preRender, render, restoreState, setDataFileStore, setEnabled, setExpiryTime, setMaxActiveAltitude, setMinActiveAltitude, setName, setNetworkRetrievalEnabled, setOpacity, setPickEnabled, setScreenCreditonMessage, propertyChangeaddPropertyChangeListener, addPropertyChangeListener, clearList, copy, firePropertyChange, firePropertyChange, getBooleanValue, getBooleanValue, getChangeSupport, getDoubleValue, getDoubleValue, getEntries, getIntegerValue, getIntegerValue, getLongValue, getLongValue, getRestorableStateForAVPair, getStringValue, getStringValue, getStringValue, getValue, getValues, hasKey, removeKey, removePropertyChangeListener, removePropertyChangeListener, setValue, setValuesclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddPropertyChangeListener, addPropertyChangeListener, clearList, copy, firePropertyChange, firePropertyChange, getEntries, getStringValue, getValue, getValues, hasKey, removeKey, removePropertyChangeListener, removePropertyChangeListener, setValue, setValuespropertyChangeonMessageprotected float[] horizonColor
protected static final int SLICES
protected static final int STACKS
protected double thickness
protected float[] zenithColor
public SkyGradientLayer()
protected void applyDrawProjection(DrawContext dc, OGLStackHandler ogsh)
protected void applyDrawTransform(DrawContext dc, OGLStackHandler ogsh)
protected static Vec4 CartesianToSpherical(double x, double y, double z)
x - X coordinatey - Y coordinatez - Z coordinateVec4 point for the spherical coordinates {radius, lat, lon}public void doRender(DrawContext dc)
doRender in class AbstractLayerprotected void drawSkyDome(DrawContext dc, float radius, double startLat, double endLat, int slices, int stacks, float zenithOpacity, float gradientBias)
dc - the current DrawContextradius - the sky dome radiusstartLat - the horizon latitudeendLat - the zenith latitudeslices - the number of slices - vertical divisionsstacks - the nuber os stacks - horizontal divisionszenithOpacity - the sky opacity at zenithgradientBias - determines how fast the sky goes from the horizon color to the zenith color. A value of
                      1 with produce a balanced gradient, a value greater then 1 will
                      have the zenith color dominate and a value less then 1 will have the opposite
                      effect.public double getAtmosphereThickness()
public Color getHorizonColor()
public Color getZenithColor()
public void setAtmosphereThickness(double thickness)
thickness - the atmosphere thickness in meterpublic void setHorizonColor(Color color)
color - the horizon colorpublic void setZenithColor(Color color)
color - the zenith colorprotected static Vec4 SphericalToCartesian(double latitude, double longitude, double radius)
latitude - Latitude in decimal degreeslongitude - Longitude in decimal degreesradius - Radiuspublic String toString()
toString in class AbstractLayerprotected void updateSkyDome(DrawContext dc)