public class MoveToDoubleAnimator extends DoubleAnimator
(1.0-smoothing) as the interpolant, until the difference between the current
 value and the target(end) value is less than the minEpsilon value.| Modifier and Type | Field and Description | 
|---|---|
| protected double | minEpsilonThe amount of delta between the end value and the current value that is required to stop the animation. | 
| protected double | smoothingThe amount of smoothing. | 
begin, end, propertyAccessorinterpolator| Constructor and Description | 
|---|
| MoveToDoubleAnimator(Double end,
                    double smoothing,
                    double minEpsilon,
                    PropertyAccessor.DoubleAccessor propertyAccessor)Construct a  MoveToDoubleAnimator | 
| MoveToDoubleAnimator(Double end,
                    double smoothing,
                    PropertyAccessor.DoubleAccessor propertyAccessor)Construct a  MoveToDoubleAnimator | 
| Modifier and Type | Method and Description | 
|---|---|
| void | next()Set the value to the next value in the animation. | 
| Double | nextDouble(double interpolant)Get the next value using the given interpolantto perform a linear interplation. | 
getBegin, getEnd, getPropertyAccessor, setBegin, setEnd, setImplflagLastStateInvalid, hasNext, isLastStateValid, isStopOnInvalidState, set, setStopOnInvalidState, start, stopprotected double minEpsilon
protected double smoothing
public MoveToDoubleAnimator(Double end, double smoothing, double minEpsilon, PropertyAccessor.DoubleAccessor propertyAccessor)
MoveToDoubleAnimatorend - The target value, the value to animate to.smoothing - smoothing The smoothing factor. A number between 0 and 1.  The higher the number the
                         greater the smoothing.minEpsilon - The minimum difference between the current value and the target value that triggers the
                         end of the animation.  Defaults to .001.propertyAccessor - The double accessor used to access the animated value.public MoveToDoubleAnimator(Double end, double smoothing, PropertyAccessor.DoubleAccessor propertyAccessor)
MoveToDoubleAnimatorend - The target value, the value to animate to.smoothing - The smoothing factor. A number between 0 and 1.  The higher the number the greater the
                         smoothing.propertyAccessor - The accessor used to access the animated value.public void next()
1.0-smoothing as the interpolant.next in interface Animatornext in class BasicAnimatorpublic Double nextDouble(double interpolant)
nextDouble in class DoubleAnimatorinterpolant - The inerpolant to be used to perform the interpolation.  A number between 0 and 1.