public class AnimationController extends HashMap<Object,Animator>
AnimationController class is a convenience class for managing a
 group of Animators.AbstractMap.SimpleEntry<K,V>, AbstractMap.SimpleImmutableEntry<K,V>| Constructor and Description | 
|---|
| AnimationController() | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | hasActiveAnimation()Returns  trueif the controller has any activeAnimations | 
| void | startAnimation(Object animationName)Starts the animation associated with  animationName | 
| void | startAnimations()Starts all of the  Animators in the map | 
| boolean | stepAnimators()Stops all  Animators in the map. | 
| void | stopAnimation(Object animationName)Stops the  Animatorassociated withanimationName | 
| void | stopAnimations()Stops all of the  Animators in the map | 
clear, clone, compute, computeIfAbsent, computeIfPresent, containsKey, containsValue, entrySet, forEach, get, getOrDefault, isEmpty, keySet, merge, put, putAll, putIfAbsent, remove, remove, replace, replace, replaceAll, size, valuesequals, hashCode, toStringpublic boolean hasActiveAnimation()
true if the controller has any active AnimationsCompountAnimationpublic void startAnimation(Object animationName)
animationNameanimationName - the name of the animation to be started.public void startAnimations()
Animators in the mappublic boolean stepAnimators()
Animators in the map.Animator was started, false otherwisepublic void stopAnimation(Object animationName)
Animator associated with animationNameanimationName - the name of the animation to be stoppedpublic void stopAnimations()
Animators in the map