public class BasicSceneController extends AbstractSceneController
clutterFilter, dc, deepPick, deferOrderedRendering, frame, framesPerSecond, frameTime, glRuntimeCaps, gpuResourceCache, lastObjectsInPickRect, lastPickedObjects, model, perFrameStatistics, perFrameStatisticsKeys, pickableObjects, pickPoint, pickPoints, pickRect, pickTime, renderingExceptions, screenCreditController, SURFACE_OBJECT_TILE_COUNT_NAME, surfaceObjectTileBuilder, textRendererCache, timebase, verticalExaggeration, view
Constructor and Description |
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BasicSceneController() |
Modifier and Type | Method and Description |
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protected void |
createTerrain2DContinuous(DrawContext dc) |
protected void |
do2DContiguousRepaint(DrawContext dc) |
protected void |
doNormalRepaint(DrawContext dc) |
void |
doRepaint(DrawContext dc) |
protected void |
draw2DContiguous(DrawContext dc) |
protected void |
makeCurrent(DrawContext dc,
int offset) |
protected void |
pick2DContiguous(DrawContext dc) |
protected void |
preRender2DContiguous(DrawContext dc) |
applyView, buildCompositeSurfaceObjects, checkGLErrors, clearFrame, createPickFrustum, createTerrain, dispose, doDeepPick, doNonTerrainPick, doResolveTopPick, doResolveTopPick, draw, drawCompositeSurfaceObjects, drawOrderedSurfaceRenderables, finalizeFrame, getClutterFilter, getDrawContext, getFramesPerSecond, getFrameTime, getGLRuntimeCapabilities, getGpuResourceCache, getModel, getObjectsInPickRectangle, getPerFrameStatistics, getPickedObjectList, getPickPoint, getPickRectangle, getRenderingExceptions, getScreenCreditController, getTerrain, getTextRendererCache, getVerticalExaggeration, getView, getViewportCenter, initializeDrawContext, initializeFrame, isDeepPickEnabled, isDeferOrderedRendering, mergePickedObjectLists, pick, pickLayers, pickOrderedSurfaceRenderables, pickTerrain, preRender, preRenderOrderedSurfaceRenderables, reinitialize, repaint, resolveTopPick, setClutterFilter, setDeepPickEnabled, setDeferOrderedRendering, setGLRuntimeCapabilities, setGpuResourceCache, setModel, setPerFrameStatisticsKeys, setPickedObjectList, setPickPoint, setPickRectangle, setScreenCreditController, setVerticalExaggeration, setView
onMessage, propertyChange
addPropertyChangeListener, addPropertyChangeListener, clearList, copy, firePropertyChange, firePropertyChange, getBooleanValue, getBooleanValue, getChangeSupport, getDoubleValue, getDoubleValue, getEntries, getIntegerValue, getIntegerValue, getLongValue, getLongValue, getRestorableStateForAVPair, getStringValue, getStringValue, getStringValue, getValue, getValues, hasKey, removeKey, removePropertyChangeListener, removePropertyChangeListener, setValue, setValues
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
addPropertyChangeListener, addPropertyChangeListener, clearList, copy, firePropertyChange, firePropertyChange, getEntries, getStringValue, getValue, getValues, hasKey, removeKey, removePropertyChangeListener, removePropertyChangeListener, setValue, setValues
propertyChange
onMessage
protected void createTerrain2DContinuous(DrawContext dc)
protected void do2DContiguousRepaint(DrawContext dc)
protected void doNormalRepaint(DrawContext dc)
public void doRepaint(DrawContext dc)
doRepaint
in class AbstractSceneController
protected void draw2DContiguous(DrawContext dc)
protected void makeCurrent(DrawContext dc, int offset)
protected void pick2DContiguous(DrawContext dc)
protected void preRender2DContiguous(DrawContext dc)