Class MultiFrame


  • public class MultiFrame
    extends java.lang.Object
    This example shows how to create two WorldWindows, each in its own JFrame. The WorldWindows share a globe and some layers.

    Applications using multiple WorldWind windows simultaneously should instruct WorldWind to share OpenGL and other resources among those windows. Most WorldWind classes are designed to be shared across WorldWindow objects and are shared automatically. But OpenGL resources are not automatically shared. To share them, a reference to a previously created WorldWindow must be specified as a constructor argument for subsequently created WorldWindows.

    Most WorldWind Globe and Layer objects can be shared among WorldWindows. Those that cannot be shared have an operational dependency on the WorldWindow they're associated with. An example is the ViewControlsLayer layer for on-screen navigation. Because this layer responds to input events within a specific WorldWindow, it is not sharable. Refer to the WorldWind Overview page for a list of layers that cannot be shared. // TODO: include the reference to overview.html.

    • Constructor Summary

      Constructors 
      Constructor Description
      MultiFrame()  
    • Method Summary

      All Methods Static Methods Concrete Methods 
      Modifier and Type Method Description
      static void main​(java.lang.String[] args)  
      • Methods inherited from class java.lang.Object

        clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • MultiFrame

        public MultiFrame()
    • Method Detail

      • main

        public static void main​(java.lang.String[] args)