Interface TacticalSymbol.LODSelector

  • Enclosing interface:
    TacticalSymbol

    public static interface TacticalSymbol.LODSelector
    An interface to enable application selection of tactical symbol level of detail.
    • Method Detail

      • selectLOD

        void selectLOD​(DrawContext dc,
                       TacticalSymbol symbol,
                       double eyeDistance)
        Modifies the symbol's attributes and properties to achieve a desired level of detail during rendering. This method is called during rendering in order to provide the application an opportunity to adjust the symbol's attributes and properties to achieve a level of detail based on the symbol's distance from the view's eye point or other criteria.
        Parameters:
        dc - the current draw context.
        symbol - the symbol about to be rendered.
        eyeDistance - the distance in meters from the view's eye point to the symbol's geographic position.