Package gov.nasa.worldwind.render
Class FBOTexture
- java.lang.Object
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- gov.nasa.worldwind.render.FramebufferTexture
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- gov.nasa.worldwind.render.FBOTexture
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- All Implemented Interfaces:
WWTexture
public class FBOTexture extends FramebufferTexture
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Field Summary
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Fields inherited from class gov.nasa.worldwind.render.FramebufferTexture
corners, DEFAULT_TESSELLATION_DENSITY, height, sector, sourceTexture, tessellationDensity, textureCoords, width
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Constructor Summary
Constructors Constructor Description FBOTexture(WWTexture imageSource, Sector sector, java.util.List<LatLon> corners)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected com.jogamp.opengl.util.texture.Texture
initializeTexture(DrawContext dc)
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Methods inherited from class gov.nasa.worldwind.render.FramebufferTexture
applyInternalTransform, bind, computeGeographicToCartesianTransform, drawQuad, drawQuad, generateTexture, getCorners, getHeight, getImageSource, getSector, getTessellationDensity, getTexCoords, getWidth, isTextureCurrent, isTextureInitializationFailed, transformToQuadCoordinates
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Method Detail
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initializeTexture
protected com.jogamp.opengl.util.texture.Texture initializeTexture(DrawContext dc)
- Overrides:
initializeTexture
in classFramebufferTexture
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