protected void |
ColladaMeshShape.doDrawInteriorVA(DrawContext dc,
ColladaMeshShape.Geometry geometry) |
Draw one geometry in the mesh interior using vertex arrays.
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protected void |
ColladaMeshShape.doDrawInteriorVBO(DrawContext dc,
ColladaMeshShape.Geometry geometry,
int[] vboIds) |
Draw one geometry in the mesh interior using vertex buffer objects.
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protected ColladaInstanceMaterial |
ColladaMeshShape.getInstanceMaterial(ColladaMeshShape.Geometry geometry) |
Indicates the instance_material element for a geometry.
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protected Material |
ColladaMeshShape.getMaterial(ColladaMeshShape.Geometry geometry) |
Indicates the material applied to a geometry.
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protected java.lang.String |
ColladaMeshShape.getTexCoordSemantic(ColladaMeshShape.Geometry geometry) |
Indicates the semantic that identifies texture coordinates.
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protected WWTexture |
ColladaMeshShape.getTexture(ColladaMeshShape.Geometry geometry) |
Indicates the texture applied to this shape.
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protected boolean |
ColladaMeshShape.mustApplyTexture(ColladaMeshShape.Geometry geometry) |
Indicates whether or not a texture must be applied to a geometry.
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