Class DebuggingGLErrors


  • public class DebuggingGLErrors
    extends ApplicationTemplate
    Illustrates how to capture OpenGL errors into the log during development. By defining a custom WorldWindowGLDrawable and installing JOGL's DebugGL2, applications can receive log error messages when an OpenGL error occurs. This technique is intended for use during application development, and should not be used in a deployed application.
    • Constructor Detail

      • DebuggingGLErrors

        public DebuggingGLErrors()
    • Method Detail

      • main

        public static void main​(java.lang.String[] args)