Interface MilStd2525Constants


  • public interface MilStd2525Constants
    Defines constants used by the MIL-STD-2525 symbology classes.
    • Field Summary

      Fields 
      Modifier and Type Field Description
      static java.lang.String DEFAULT_ICON_RETRIEVER_PATH
      The default location that MIL-STD-2525 tactical symbols and tactical point graphics retrieve their icons from: https://worldwind.arc.nasa.gov/milstd2525c/rev1/
      static Material MATERIAL_FRIEND
      Default material used to color tactical graphics that represent friendly entities.
      static Material MATERIAL_HOSTILE
      Default material used to color tactical graphics that represent hostile entities.
      static Material MATERIAL_NEUTRAL
      Default material used to color tactical graphics that represent neutral entities.
      static Material MATERIAL_OBSTACLE
      Default material used to color tactical graphics that represent obstacles.
      static Material MATERIAL_UNKNOWN
      Default material used to color tactical graphics that represent unknown entities.
    • Field Detail

      • DEFAULT_ICON_RETRIEVER_PATH

        static final java.lang.String DEFAULT_ICON_RETRIEVER_PATH
        The default location that MIL-STD-2525 tactical symbols and tactical point graphics retrieve their icons from: https://worldwind.arc.nasa.gov/milstd2525c/rev1/
        See Also:
        Constant Field Values
      • MATERIAL_FRIEND

        static final Material MATERIAL_FRIEND
        Default material used to color tactical graphics that represent friendly entities.
      • MATERIAL_HOSTILE

        static final Material MATERIAL_HOSTILE
        Default material used to color tactical graphics that represent hostile entities.
      • MATERIAL_NEUTRAL

        static final Material MATERIAL_NEUTRAL
        Default material used to color tactical graphics that represent neutral entities.
      • MATERIAL_UNKNOWN

        static final Material MATERIAL_UNKNOWN
        Default material used to color tactical graphics that represent unknown entities.
      • MATERIAL_OBSTACLE

        static final Material MATERIAL_OBSTACLE
        Default material used to color tactical graphics that represent obstacles.